Henry Bett is an associate in the firm’s Private Equity group. Henry advises investors and emerging and late-stage companies in equity financings, M&A transactions, and corporate governance matters. He has closed cross-border deals in multiple jurisdictions, particularly in east Asia. His clients include entertainment, software, technology, and life sciences companies, as well as the investors that make their work possible.
Henry is admitted to practice in California only; he is working under the supervision of the partners at Goodwin.
Henry’s representative matters include:
- A global entertainment conglomerate in multiple strategic venture financings of video game and technology startups
- An AI developer in its $10 million Series A financing
- A European ecommerce company in its $6 million Series A financing and related Delaware re-incorporation
- A Fortune 100 company in connection with the establishment and management of multiple cross-border joint ventures
- A global pharmaceutical company in the worldwide spin-off of its women’s health, legacy brands, and biosimilars businesses
- A video game publisher in its development and collaboration agreements with various studios
- Multiple e-sports companies in the creation and management of competitive leagues
Areas of Practice
Prior to joining Goodwin, Henry was an associate with Covington in San Francisco and Morrison & Foerster in Tokyo.
Henry earned his JD from the University of Texas School of Law, where he represented small businesses and nonprofits in the Entrepreneurship and Community Development Clinic. He also assisted transgender individuals in the process of obtaining name and/or gender-marker changes on official documents through the Trans Name and Gender Marker Project.
Prior to attending law school, Henry taught English to elementary and middle school students in Toyama, Japan.
The University of Texas School of Law
Henry led the panel “Future of Music & Gaming: Spotlight on Emerging Companies” at Mondo.NYC 2020. Panelists discussed the intersection between music, gaming, and technology, as well as trends and challenges for startups in the industry.